﻿using Robocode;

namespace BattleBotsMattAndSunny.Components.Interfaces
{
    public interface ITreadsManager
    {
        void Move();

        void OnHitByBullet(HitByBulletEvent e);

        void OnScannedRobot(ScannedRobotEvent e);

        void OnHitWall(HitWallEvent e);
    }
}